// game.h #ifndef GAME_H #define GAME_H #include #include "ocean.h" #include "player.h" namespace Seahunt { class Game { public: Game(); ~Game(); void Play( void ); bool Get_status ( void ); private: Player * player; Ocean * ocean; bool status; enum LIMITS { MAXSHIPS=5, MAXPLAYERS=1, MAXTRIES=100, MAXTIME=10 }; }; } #endif