seahunt-rsm-Ec-htm

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             Resource Standard Metrics™ for C, C++, C# and Java
                   Version 7.71 - mSquaredTechnologies.com

  License Type: Company Site License
  Licensed To : M Squared Technologies LLC
  License No. : ST1000                          License Date: Mar 06, 2009
  Build Date  : Mar  7 2009                         Run Date: Mar 07, 2009 
  ©1996-2009 M Squared Technologies LLC™  
  ________________________________________________________________________

  License File: C:\Program Files\MSquared\M2 RSM\rsm.lic
  Config. File: C:\Program Files\MSquared\M2 RSM\rsm.cfg
  Command Line: -H -SExtract Comments Report -Ec cell.h game.h ocean.h pla
                yer.h sub.h target.h timer.h utility.h cell.cpp game.cpp o
                cean.cpp player.cpp player_solution.cpp seahunt.cpp sub.cp
                p target.cpp timer.cpp utility.cpp Fibonacci.cs 

                           Extract Comments Report

                        ~~ Comment Extraction Mode ~~

  File: cell.h
  ________________________________________________________________________

       1: cell.h
       3: Specification for type cell
       4: A cell is a piece of an ocean
      18: constructor
      19: destructor
      29: copy constructor
      30: true if the cell is hit
      31: assigned to the cell
      34: depth of the ocean
      37: namepsace Seahunt
      39: CELL_H
  ________________________________________________________________________
  End of File: cell.h



  File: game.h
  ________________________________________________________________________

       1: game.h
  ________________________________________________________________________
  End of File: game.h



  File: ocean.h
  ________________________________________________________________________

       1: ocean.h
       3: Specification for type ocean
      45: OCEAN_H
  ________________________________________________________________________
  End of File: ocean.h



  File: player.h
  ________________________________________________________________________

       1: player.h
  ________________________________________________________________________
  End of File: player.h



  File: sub.h
  ________________________________________________________________________

       1: sub.h
      27: namespace Seahunt
  ________________________________________________________________________
  End of File: sub.h



  File: target.h
  ________________________________________________________________________

       1: target.h
       2: specification for the target base class
       6: Notes:  Turn on symbol TARGET_UNIT_TEST to test the component
      26: base class
      38: Method interface for derived objects
      42: return the status of the targer
      49: pure virtual method creates abstract class for
      50: deployed application, cannot create an instance
      51: of this class outside the test driver
      66: cannot pass target by value from a private
      67: copy constructor
      72: namespace Seahunt
      74: TARGET_H
      76: eof target.h
  ________________________________________________________________________
  End of File: target.h



  File: timer.h
  ________________________________________________________________________

       3: timer.h
       5: Process timer
      78: eof timer.h
  ________________________________________________________________________
  End of File: timer.h



  File: utility.h
  ________________________________________________________________________

       1: Utility Class
      17: convert int to ascii
      19: convert float to ascii
  ________________________________________________________________________
  End of File: utility.h



  File: cell.cpp
  ________________________________________________________________________

       1: cell.cpp
       3: Implementation for type cell where cell is a piece of an ocean
       4: Cell contains a pointer to the base class Target.  Through
       5: the based class pointer Cell polymorphically calls Hit of the
       6: derived target object
      33: do not cleanup the target
     111: namespace Seahunt
     141: fails for already popluated
     150: miss
     153: hits
     158: multiple common hit
     166: eof cell.cpp
  ________________________________________________________________________
  End of File: cell.cpp



  File: game.cpp
  ________________________________________________________________________

       1: game.cpp
      45: Place the sub in the ocean
      94: fall through
     107: namespace
  ________________________________________________________________________
  End of File: game.cpp



  File: ocean.cpp
  ________________________________________________________________________

       1: ocean.h
       3: implementation for ocean
      43: Go through the target list and delete the objects
      62: Go through the target list and delete the objects
     225: namespace Seahunt
  ________________________________________________________________________
  End of File: ocean.cpp



  File: player.cpp
  ________________________________________________________________________

       1: player.cpp
      28: no dynamic memory allocated by the object
     104: namespace
  ________________________________________________________________________
  End of File: player.cpp



  File: player_solution.cpp
  ________________________________________________________________________

       1: player.cpp
      36: no dynamic memory allocated by the object
     153: namespace
  ________________________________________________________________________
  End of File: player_solution.cpp



  File: seahunt.cpp
  ________________________________________________________________________

       1: seahunt.cpp
  ________________________________________________________________________
  End of File: seahunt.cpp



  File: sub.cpp
  ________________________________________________________________________

       1: sub.cpp
      68: namespace Seahunt
      88: SUB_TEST
  ________________________________________________________________________
  End of File: sub.cpp



  File: target.cpp
  ________________________________________________________________________

       1: target.cpp
      95: namespace Seahunt
     116: UNIT_TEST
     118: eof target.cpp
  ________________________________________________________________________
  End of File: target.cpp



  File: timer.cpp
  ________________________________________________________________________

       1: timer.cpp
     142: begin some processing
     150: end some processing
     159: eof timer.cpp
  ________________________________________________________________________
  End of File: timer.cpp



  File: utility.cpp
  ________________________________________________________________________

       1: utility.cpp
      12: convert int to ascii
      23: convert float to ascii
      79: bug in VCPP 5.0 does not work correctly
  ________________________________________________________________________
  End of File: utility.cpp



  File: Fibonacci.cs
  ________________________________________________________________________

      11: 1st number
      12: 2nd number
      18: Each number is the sum of the two previous numbers
      21: Update the variables for the two previous numbers
  ________________________________________________________________________
  End of File: Fibonacci.cs


  ________________________________________________________________________

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